Bacon and Games

Author: Sean James McKenzie (page 4 of 19)

On Your First Game Idea

Go big or go home does not apply to your first attempt at designing a game. Come to think of it, it’s not really good for projects 2 through 10 either. Keep it simple. Do one thing really well, not a bunch of stuff poorly or worse… not at all because the project never got done.


On Success

What do game developers want for Christmas? It’s probably not what you’re thinking.


Name That Scrambled NES Game

I’ve always been a fan of the little corners of the internet or App Store that put my nostalgia to the test, so this is my contribution to that part of the web. I’ve taken 100 well-known Nintendo game screenshots and scrambled them up. Can you name them all?

Play Name That Scrambled NES Game here.

NOTE: This was just a quick project so it probably doesn’t work in all browsers (maybe not at all on mobile). If you run into issues, please leave a note in the comments or just play it in Chrome :)

On Works-In-Progress

It’s so hard to share your unfinished work, but oh-so-important. Don’t keep things too close to the vest. Share early. Share often.


Fast and Loose

There’s a lot of #sjw talk on the twitters lately. C’mon. Guys, c’mon.

C’mon.

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